Building Cinematic Experiences in Unreal Engine
 

JOSEPH SEIFERT

Real-Time Cinematics • Virtual Production • Motion Capture

 
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I work at the intersection of storytelling, technology, and production. From motion graphics and marketing to real-time content and virtual production, I’ve built my career bridging creative vision with technical execution.

 
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Motion Capture

Experience operating mocap stages from calibration through live capture. Focused on capturing clean performance data that translates reliably into production.

Real-Time Cinematics

Designing and building cinematic scenes with a focus on camera, composition, and performance. Turning ideas into clear, real time visuals.

Virtual Production

Supporting real time workflows that bridge creative direction and technical execution. Helping teams visualize and iterate quickly in a live environment.

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